Today I’d like to introduce you to netty-websocket-http2 - implementation of websockets-over-http2, first release of which is about to land on the Maven Central.
Novel protocol graduated out of draft phase in September 2018, and is one of the smallest RFCs I’ve ever seen - just 4 pages of actual specification.
Despite tiny size It opens some interesting possibilities - for both clients and servers.
Protocol defines Extended CONNECT Method - mechanism for establishing byte stream tunnel over single http2 stream, and addresses biggest flaw of websocket over http1 - need for a separate tcp connection per websocket.
This benefits servers because clients use single connection for both http and rpc calls; lowers client latency since tcp & tls handshake steps are eliminated; enables simpler gateways - same software stack for internet traffic implemented in terms of http2 streams; adds priority support for http/rpc requests of the same connection.
One drawback is limited widespread - the only first-tier browser having protocol support is Mozilla Firefox. However libwebsockets - popular C networking library - also supports RFC8441, which means It becomes viable option if primary clients are native mobile.
Update from May 2021.
Chrome web browser supports websockets-over-http2, which together with Firefox constitutes
~85% of web clients. On server side protocol is supported by haproxy
and envoy proxy.
Scope
Library is addressing 2 use cases: for application servers and clients, It is transparent use of existing http1 websocket handlers on top of http2 streams; for gateways/proxies, It is websockets-over-http2 support with no http1 dependencies and minimal overhead.
websocket channel API
Intended for application servers and clients.
Allows transparent usage of existing http1 websocket handlers on top of http2 stream.
- Server
EchoWebSocketHandler http1WebSocketHandler = new EchoWebSocketHandler();
Http2WebSocketServerHandler http2webSocketHandler =
Http2WebSocketServerBuilder.create()
.acceptor(
(ctx, path, subprotocols, request, response) -> {
switch (path) {
case "/echo":
if (subprotocols.contains("echo.jauntsdn.com")
&& acceptUserAgent(request, response)) {
/*selecting subprotocol for accepted requests is mandatory*/
Http2WebSocketAcceptor.Subprotocol
.accept("echo.jauntsdn.com", response);
return ctx.executor()
.newSucceededFuture(http1WebSocketHandler);
}
break;
case "/echo_all":
if (subprotocols.isEmpty()
&& acceptUserAgent(request, response)) {
return ctx.executor()
.newSucceededFuture(http1WebSocketHandler);
}
break;
}
return ctx.executor()
.newFailedFuture(
new WebSocketHandshakeException(
"websocket rejected, path: " + path));
})
.build();
ch.pipeline()
.addLast(sslHandler,
http2frameCodec,
http2webSocketHandler);
- Client
Channel channel =
new Bootstrap()
.handler(
new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel ch) {
Http2WebSocketClientHandler http2WebSocketClientHandler =
Http2WebSocketClientBuilder.create()
.handshakeTimeoutMillis(15_000)
.build();
ch.pipeline()
.addLast(
sslHandler,
http2FrameCodec,
http2WebSocketClientHandler);
}
})
.connect(address)
.sync()
.channel();
Http2WebSocketClientHandshaker handShaker =
Http2WebSocketClientHandshaker.create(channel);
Http2Headers headers =
new DefaultHttp2Headers()
.set("user-agent", "jauntsdn-websocket-http2-client/1.1.2");
ChannelFuture handshake =
/*http1 websocket handler*/
handShaker.handshake("/echo", headers, new EchoWebSocketHandler());
handshake.channel().writeAndFlush(new TextWebSocketFrame("hello http2 websocket"));
Successfully handshaked http2 stream spawns websocket subchannel, and provided http1 websocket handlers are added to its pipeline.
Runnable demo is available in netty-websocket-http2-example
module -
channelserver,
channelclient.
websocket handshake only API
Intended for intermediaries/proxies.
Only verifies whether http2 stream is valid websocket, then passes it down the pipeline as POST
request with x-protocol=websocket
header.
Http2WebSocketServerHandler http2webSocketHandler =
Http2WebSocketServerBuilder.buildHandshakeOnly();
Http2StreamsHandler http2StreamsHandler = new Http2StreamsHandler();
ch.pipeline()
.addLast(sslHandler,
frameCodec,
http2webSocketHandler,
http2StreamsHandler);
Works with both callbacks-style Http2ConnectionHandler
and frames based Http2FrameCodec
.
Runnable demo is available in netty-websocket-http2-example
module -
handshakeserver,
channelclient.
compression & subprotocols
Server/client permessage-deflate
compression configuration is shared by all streams
Http2WebSocketServerBuilder.compression(enabled);
or
Http2WebSocketServerBuilder.compression(
compressionLevel,
allowServerWindowSize,
preferredClientWindowSize,
allowServerNoContext,
preferredClientNoContext);
Client subprotocols are configured on per-path basis
ChannelFuture handshake =
handShaker.handshake("/echo", "subprotocol", headers, new EchoWebSocketHandler());
On a server It is responsibility of Http2WebSocketAcceptor
to select supported protocol with
Http2WebSocketAcceptor.Subprotocol.accept(subprotocol, response);
lifecycle
Handshake events and several shutdown options are available when
using Websocket channel
style APIs.
handshake events
Events are fired on parent channel, also on websocket channel if one gets created
Http2WebSocketHandshakeStartEvent
(correlationId, path, subprotocols, timestampNanos, requestHeaders)Http2WebSocketHandshakeErrorEvent
(correlationId, path, subprotocols, timestampNanos, responseHeaders, error)Http2WebSocketHandshakeSuccessEvent
(correlationId, path, subprotocols, timestampNanos, responseHeaders)
graceful shutdown
Outbound Http2WebSocketLocalCloseEvent
on websocket channel pipeline shuts down
http2 stream by sending empty DATA
frame with END_STREAM
flag set.
Graceful stream shutdown by remote is represented with inbound Http2WebSocketRemoteCloseEvent
on
websocket channel pipeline, graceful connection shutdown - with Http2WebSocketRemoteGoAwayEvent
.
shutdown
Closing websocket channel terminates its http2 stream by sending RST
frame.
validation & write error events
Both API style handlers send Http2WebSocketHandshakeErrorEvent
for invalid websocket-over-http2 and http requests.
For http2 frame write errors Http2WebSocketWriteErrorEvent
is sent on parent channel if auto-close is not enabled;
otherwise exception is delivered with ChannelPipeline.fireExceptionCaught
followed by immediate close.
flow control
Inbound flow control is done automatically as soon as DATA
frames are received.
Library relies on netty’s DefaultHttp2LocalFlowController
for refilling receive window.
Outbound flow control is expressed as websocket channels writability change on send window
exhaust/refill, provided by DefaultHttp2RemoteFlowController
.
websocket stream weight
Initial stream weight is configured with
Http2WebSocketClientBuilder.streamWeight(weight);
it can be updated by firing Http2WebSocketStreamWeightUpdateEvent
on websocket channel pipeline.
Currently blocked by netty bug.
performance
Library relies on capabilities provided by netty’s Http2ConnectionHandler
so performance characteristics should be similar.
netty-websocket-http2-perftest
module contains application that gives rough throughput/latency estimate. The application is started with perf_server.sh
, perf_client.sh
.
On modern box one can expect following results for single websocket:
19:31:58.537 epollEventLoopGroup-2-1 com.jauntsdn.netty.handler.codec.http2.websocketx.perftest.client.Main p50 => 435 micros
19:31:58.537 epollEventLoopGroup-2-1 com.jauntsdn.netty.handler.codec.http2.websocketx.perftest.client.Main p95 => 662 micros
19:31:58.537 epollEventLoopGroup-2-1 com.jauntsdn.netty.handler.codec.http2.websocketx.perftest.client.Main p99 => 841 micros
19:31:58.537 epollEventLoopGroup-2-1 com.jauntsdn.netty.handler.codec.http2.websocketx.perftest.client.Main throughput => 205874 messages
19:31:58.537 epollEventLoopGroup-2-1 com.jauntsdn.netty.handler.codec.http2.websocketx.perftest.client.Main throughput => 201048.83 kbytes
To evaluate performance with multiple connections we compose an application comprised with simple echo server, and client sending batches of messages periodically over single websocket per connection (approximately models chat application).
With 25k active connections each sending batches of 5-10 messages of 0.2-0.5 KBytes over single websocket every 15-30seconds, the results are as follows (measured over time spans of 5 seconds):
11:32:44.080 pool-2-thread-1 com.jauntsdn.netty.handler.codec.http2.websocketx.stresstest.client.Main connection success ==> 25000
11:32:44.080 pool-2-thread-1 com.jauntsdn.netty.handler.codec.http2.websocketx.stresstest.client.Main handshake success ==> 25000
11:32:44.080 pool-2-thread-1 com.jauntsdn.netty.handler.codec.http2.websocketx.stresstest.client.Main messages p99, micros ==> 177
11:32:44.080 pool-2-thread-1 com.jauntsdn.netty.handler.codec.http2.websocketx.stresstest.client.Main messages p50, micros ==> 91
examples
netty-websocket-http2-example module contains demos showcasing both API styles, with this library/browser as clients.
channelserver, channelclient
packages for websocket subchannel API demos.handshakeserver, channelclient
packages for handshake only API demo.lwsclient
package for client demo that runs against https://libwebsockets.org/testserver/ which hosts websocket-over-http2 server implemented with libwebsockets - popular C-based networking library.
browser example
Channelserver
example serves web page at https://www.localhost:8099
that sends pings to /echo
endpoint.
Currently only Mozilla Firefox
and latest Google Chrome
support websockets-over-http2.